Laura M. Herman
  Tasks:    In-depth analysis of current market for social VR applications  Heuristic analyses of over a dozen social VR platforms (Facebook Spaces, AltSpace VR, Masterpiece VR, Oculus Rooms, etc.)   Segmented the current social VR marketplace into three general categories  Devised six “sliders,” three 2 x 2 matrices, on which to map social VR applications   Results:    Presented directly to senior VR stakeholders for use in technical decompositions  Sliders to be used as framework for internal studies on non-gaming VR usages + the development of social VR

Social VR

  Tasks:    In-depth analysis of current market for social VR applications  Heuristic analyses of over a dozen social VR platforms (Facebook Spaces, AltSpace VR, Masterpiece VR, Oculus Rooms, etc.)   Segmented the current social VR marketplace into three general categories  Devised six “sliders,” three 2 x 2 matrices, on which to map social VR applications   Results:    Presented directly to senior VR stakeholders for use in technical decompositions  Sliders to be used as framework for internal studies on non-gaming VR usages + the development of social VR

Tasks: 

In-depth analysis of current market for social VR applications

Heuristic analyses of over a dozen social VR platforms (Facebook Spaces, AltSpace VR, Masterpiece VR, Oculus Rooms, etc.) 

Segmented the current social VR marketplace into three general categories

Devised six “sliders,” three 2 x 2 matrices, on which to map social VR applications

Results: 

Presented directly to senior VR stakeholders for use in technical decompositions

Sliders to be used as framework for internal studies on non-gaming VR usages + the development of social VR

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 Due to privacy agreements, content has been blurred. 

Due to privacy agreements, content has been blurred.